3 November Launch Update: Classes, Training and World Fixes
Checked: 2026-11-04 · Europe

The final pre-launch notes cover class revisions, training costs, racial fixes and world changes.
The pre-launch development post collects changes since the October 15 beta update. Class damage and higher-level creature health were raised together; major further tuning is planned after more launch data is available, with bugs and severe outliers handled separately.
The notes cover all nine classes, including talent rearrangements, changes to Paladin blessings and threat, Rogue abilities and Shaman spells. Review the current talent tree and spellbook before reusing an older plan.
Training class abilities from level 1–60 now totals about 206–207 gold; Warlock trainer costs account for expected pet-grimoire purchases. Newly trained spells are no longer placed automatically on action bars.
Other changes include racial fixes, controller improvements, manual bag equipping, and adjustments to quest experience and respawns. Ruins of Lordaeron dungeon quests now consistently start at level 15. These are announcement details; client tables and server behaviour are separate evidence.
Source: 3 November Pre-launch Development Notes
A fan-site summary. Dates and test content may change; consult the original announcements.