Inner Fire · Priest
Priest ability: all recorded ranks, learning levels and changes from Classic Era.
Ability ranks and effects
A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
30 Mana · Instant
A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
65 Mana · Instant
A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
105 Mana · Instant
A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
165 Mana · Instant
A burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
235 Mana · Instant
A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
315 Mana · Instant
Priest · Spellbook · Touch of Weakness · Cure Disease
Reading Priest ability changes
The list filters ranks by character level; an ability detail page shows every recorded rank. Change labels compare Beta with Classic Era. Removed entries describe the Classic baseline and cannot be treated as learnable Beta abilities; talent-granted abilities also require the corresponding allocation.
Priest talent calculator · Priest guide · Data sources and limitations