Revive · Druid
Druid ability: all recorded ranks, learning levels and changes from Classic Era.
Ability ranks and effects
Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
75% of base mana · 30 yd range · 10 sec cast
Classic Era: Brings a dead player back to life with 15% of their health and mana. Cannot be used when in combat.
72% of base mana · 30 yd range · 10 sec cast
Classic Era learn level 1
Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
75% of base mana · 30 yd range · 10 sec cast
Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
75% of base mana · 30 yd range · 10 sec cast
Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
75% of base mana · 30 yd range · 10 sec cast
Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
75% of base mana · 30 yd range · 10 sec cast
Druid · Spellbook · Regrowth · Bash
Reading Druid ability changes
Start with your character level, then compare the ranks you can learn. The same ability can have several ranks with different learning levels, costs and effects; a higher rank is not automatically available to a lower-level character.
New, changed and removed labels compare the recorded Beta build with the Classic Era baseline. Expand a changed rank to see the previous text beside the Beta effect. Removed entries describe the baseline ability, not a skill confirmed available in Beta.
Talent-granted abilities depend on your allocation. Use the talent simulator to check prerequisites, and open an ability detail page to compare every recorded rank without the list filters. Missing learning levels and attribute-dependent values remain explicitly unconfirmed.
Druid talent calculator · Druid guide · Data sources and limitations