Power Word: Shield · Priest
Priest ability: all recorded ranks, learning levels and changes from Classic Era.
Ability ranks and effects
Draws on the soul of the party member to shield them, absorbing 48 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
45 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 48 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 92 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
80 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 94 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 162 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
130 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 166 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 236 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
175 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 244 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 302 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
210 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 312 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 381 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
250 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 394 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 485 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
300 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 499 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 608 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
355 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 622 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 769 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
425 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 783 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
500 Mana · 40 yd range · Instant · 4 sec cooldown
Values are computed for a level-60 character and scale with level.
Classic Era: Draws on the soul of the party member to shield them, absorbing 942 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Priest · Spellbook · Shadow Word: Pain · Fade
Reading Priest ability changes
Start with your character level, then compare the ranks you can learn. The same ability can have several ranks with different learning levels, costs and effects; a higher rank is not automatically available to a lower-level character.
New, changed and removed labels compare the recorded Beta build with the Classic Era baseline. Expand a changed rank to see the previous text beside the Beta effect. Removed entries describe the baseline ability, not a skill confirmed available in Beta.
Talent-granted abilities depend on your allocation. Use the talent simulator to check prerequisites, and open an ability detail page to compare every recorded rank without the list filters. Missing learning levels and attribute-dependent values remain explicitly unconfirmed.
Priest talent calculator · Priest guide · Data sources and limitations