Immolation Trap · Hunter
Hunter ability: all recorded ranks, learning levels and changes from Classic Era.
Ability ranks and effects
Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
50 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
50 Mana · Instant · 15 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
90 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
90 Mana · Instant · 15 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
135 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
135 Mana · Instant · 15 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
190 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
190 Mana · Instant · 15 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
245 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
245 Mana · Instant · 15 sec cooldown
Hunter · Spellbook · Eyes of the Beast · Mongoose Bite
Reading Hunter ability changes
The list filters ranks by character level; an ability detail page shows every recorded rank. Change labels compare Beta with Classic Era. Removed entries describe the Classic baseline and cannot be treated as learnable Beta abilities; talent-granted abilities also require the corresponding allocation.
Hunter talent calculator · Hunter guide · Data sources and limitations