Immolation Trap · Hunter
Hunter ability: all recorded ranks, learning levels and changes from Classic Era.
Ability ranks and effects
Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
50 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
50 Mana · Instant · 15 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
90 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
90 Mana · Instant · 15 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
135 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
135 Mana · Instant · 15 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
190 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
190 Mana · Instant · 15 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
245 Mana · Instant · 30 sec cooldown
Classic Era: Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
245 Mana · Instant · 15 sec cooldown
Hunter · Spellbook · Eyes of the Beast · Mongoose Bite
Reading Hunter ability changes
Start with your character level, then compare the ranks you can learn. The same ability can have several ranks with different learning levels, costs and effects; a higher rank is not automatically available to a lower-level character.
New, changed and removed labels compare the recorded Beta build with the Classic Era baseline. Expand a changed rank to see the previous text beside the Beta effect. Removed entries describe the baseline ability, not a skill confirmed available in Beta.
Talent-granted abilities depend on your allocation. Use the talent simulator to check prerequisites, and open an ability detail page to compare every recorded rank without the list filters. Missing learning levels and attribute-dependent values remain explicitly unconfirmed.
Hunter talent calculator · Hunter guide · Data sources and limitations