Sap · Rogue

Rogue ability: all recorded ranks, learning levels and changes from Classic Era.

Changed · Beta 1.60.1.70334 · compared with 1.15.9.70003

Ability ranks and effects

Rank 1 · learned at level 10

Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

65 Energy · Melee Range · Instant

Classic Era: Incapacitates the target for up to 25 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

Rank 2 · learned at level 28

Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

65 Energy · Melee Range · Instant

Classic Era: Incapacitates the target for up to 35 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

Rank 3 · learned at level 48

Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

65 Energy · Melee Range · Instant

Classic Era: Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

Rogue · Spellbook · Evasion · Slice and Dice

Reading Rogue ability changes

The list filters ranks by character level; an ability detail page shows every recorded rank. Change labels compare Beta with Classic Era. Removed entries describe the Classic baseline and cannot be treated as learnable Beta abilities; talent-granted abilities also require the corresponding allocation.

Rogue talent calculator · Rogue guide · Data sources and limitations