Kidney Shot · Rogue

Rogue ability: all recorded ranks, learning levels and changes from Classic Era.

Changed · Beta 1.60.1.70124 · compared with 1.15.9.69722

Ability ranks and effects

Rank 1 · learned at level 30

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds

25 Energy · 1 Combo Points · Melee Range · Instant · 20 sec cooldown

Classic Era: 25 Energy · Melee Range · Instant · 20 sec cooldown

Rank 2 · learned at level 50

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

25 Energy · 1 Combo Points · Melee Range · Instant · 20 sec cooldown

Classic Era: 25 Energy · Melee Range · Instant · 20 sec cooldown

Rogue · Spellbook · Disarm Trap · Blind

Reading Rogue ability changes

Start with your character level, then compare the ranks you can learn. The same ability can have several ranks with different learning levels, costs and effects; a higher rank is not automatically available to a lower-level character.

New, changed and removed labels compare the recorded Beta build with the Classic Era baseline. Expand a changed rank to see the previous text beside the Beta effect. Removed entries describe the baseline ability, not a skill confirmed available in Beta.

Talent-granted abilities depend on your allocation. Use the talent simulator to check prerequisites, and open an ability detail page to compare every recorded rank without the list filters. Missing learning levels and attribute-dependent values remain explicitly unconfirmed.

Rogue talent calculator · Rogue guide · Data sources and limitations