Death Mark · Rogue

Rogue ability: all recorded ranks, learning levels and changes from Classic Era.

Tool data: Europe client · build 1.60.1.70790. Check regional announcements for server hotfixes and availability. About the data

New · Client build 1.60.1.70790 · compared with 1.15.9.70576

Changes from Classic Era

New in Forever; Classic Era does not have this ability.

Ability ranks and effects

Learning this ability requires the corresponding talent allocation.

Rank 1 · learned at level Talent

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap

25 Energy · 1 Combo Points · 20 yd range · Instant · 10 sec cooldown

Some values depend on character stats or missing client fields. Stat bonuses are excluded; ? marks an unverified value.

Rank 2 · learned at level 48

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap

25 Energy · 1 Combo Points · 20 yd range · Instant · 10 sec cooldown

Some values depend on character stats or missing client fields. Stat bonuses are excluded; ? marks an unverified value.

Rank 3 · learned at level 56

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap

25 Energy · 1 Combo Points · 20 yd range · Instant · 10 sec cooldown

Some values depend on character stats or missing client fields. Stat bonuses are excluded; ? marks an unverified value.

Rank 4 · learned at level 60

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap

25 Energy · 1 Combo Points · 20 yd range · Instant · 10 sec cooldown

Some values depend on character stats or missing client fields. Stat bonuses are excluded; ? marks an unverified value.

Rogue · Spellbook · Deadly Poison V · Detect Traps