Death Mark · Rogue
Rogue ability: all recorded ranks, learning levels and changes from Classic Era.
Tool data: Europe client · build 1.60.1.70790. Check regional announcements for server hotfixes and availability. About the data
Changes from Classic Era
New in Forever; Classic Era does not have this ability.
Ability ranks and effects
Learning this ability requires the corresponding talent allocation.
Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
25 Energy · 1 Combo Points · 20 yd range · Instant · 10 sec cooldown
Some values depend on character stats or missing client fields. Stat bonuses are excluded; ? marks an unverified value.
Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
25 Energy · 1 Combo Points · 20 yd range · Instant · 10 sec cooldown
Some values depend on character stats or missing client fields. Stat bonuses are excluded; ? marks an unverified value.
Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
25 Energy · 1 Combo Points · 20 yd range · Instant · 10 sec cooldown
Some values depend on character stats or missing client fields. Stat bonuses are excluded; ? marks an unverified value.
Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
25 Energy · 1 Combo Points · 20 yd range · Instant · 10 sec cooldown
Some values depend on character stats or missing client fields. Stat bonuses are excluded; ? marks an unverified value.