Rupture · Rogue
Rogue ability: all recorded ranks, learning levels and changes from Classic Era.
Ability ranks and effects
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs
25 Energy · 1 Combo Points · Melee Range · Instant
Classic Era: Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 40 damage over 8 secs
2 points: 60 damage over 10 secs
3 points: 84 damage over 12 secs
4 points: 112 damage over 14 secs
5 points: 144 damage over 16 secs
25 Energy · Melee Range · Instant
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs
25 Energy · 1 Combo Points · Melee Range · Instant
Classic Era: Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 60 damage over 8 secs
2 points: 90 damage over 10 secs
3 points: 126 damage over 12 secs
4 points: 168 damage over 14 secs
5 points: 216 damage over 16 secs
25 Energy · Melee Range · Instant
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs
25 Energy · 1 Combo Points · Melee Range · Instant
Classic Era: Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 88 damage over 8 secs
2 points: 130 damage over 10 secs
3 points: 180 damage over 12 secs
4 points: 238 damage over 14 secs
5 points: 304 damage over 16 secs
25 Energy · Melee Range · Instant
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs
25 Energy · 1 Combo Points · Melee Range · Instant
Classic Era: Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 128 damage over 8 secs
2 points: 185 damage over 10 secs
3 points: 252 damage over 12 secs
4 points: 329 damage over 14 secs
5 points: 416 damage over 16 secs
25 Energy · Melee Range · Instant
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs
25 Energy · 1 Combo Points · Melee Range · Instant
Classic Era: Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 176 damage over 8 secs
2 points: 255 damage over 10 secs
3 points: 348 damage over 12 secs
4 points: 455 damage over 14 secs
5 points: 576 damage over 16 secs
25 Energy · Melee Range · Instant
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs
25 Energy · 1 Combo Points · Melee Range · Instant
Classic Era: Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 272 damage over 8 secs
2 points: 380 damage over 10 secs
3 points: 504 damage over 12 secs
4 points: 644 damage over 14 secs
5 points: 800 damage over 16 secs
25 Energy · Melee Range · Instant
Rogue · Spellbook · Poisons · Distract
Reading Rogue ability changes
The list filters ranks by character level; an ability detail page shows every recorded rank. Change labels compare Beta with Classic Era. Removed entries describe the Classic baseline and cannot be treated as learnable Beta abilities; talent-granted abilities also require the corresponding allocation.
Rogue talent calculator · Rogue guide · Data sources and limitations