Eviscerate · Rogue

Rogue ability: all recorded ranks, learning levels and changes from Classic Era.

Changed · Beta 1.60.1.70334 · compared with 1.15.9.70003

Ability ranks and effects

Rank 1 · learned at level 1

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage

35 Energy · Melee Range · Instant

Rank 2 · learned at level 8

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage

35 Energy · Melee Range · Instant

Rank 3 · learned at level 16

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage

35 Energy · Melee Range · Instant

Rank 4 · learned at level 24

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage

35 Energy · Melee Range · Instant

Rank 5 · learned at level 32

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage

35 Energy · Melee Range · Instant

Rank 6 · learned at level 40

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 99-143 damage 2 points: 176-220 damage 3 points: 253-297 damage 4 points: 330-374 damage 5 points: 407-451 damage

35 Energy · Melee Range · Instant

Rank 7 · learned at level 48

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage

35 Energy · Melee Range · Instant

Rank 8 · learned at level 56

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage

35 Energy · Melee Range · Instant

Rank 9 · learned at level 60

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage

35 Energy · 1 Combo Points · Melee Range · Instant

Classic Era: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage

35 Energy · Melee Range · Instant

Rogue · Spellbook · Pick Lock

Reading Rogue ability changes

The list filters ranks by character level; an ability detail page shows every recorded rank. Change labels compare Beta with Classic Era. Removed entries describe the Classic baseline and cannot be treated as learnable Beta abilities; talent-granted abilities also require the corresponding allocation.

Rogue talent calculator · Rogue guide · Data sources and limitations