Hunter Talent Builder
Beta talent trees for all nine classes, with rank descriptions, prerequisites, level budgets, saved builds, and sharing.
Values may still change during testing.
Deadly AspectsRank 1 / 5
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
View all rank descriptions
- While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
- While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
- While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
- While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Beast Mastery0 pts
Tier 1 · requires 0 points | 0/5 |
Tier 1 · requires 0 points | 0/5 |
Tier 2 · requires 5 points | 0/2 |
Tier 2 · requires 5 points | 0/3 |
Tier 2 · requires 5 points | 0/2 |
Tier 2 · requires 5 points | 0/2 |
Tier 3 · requires 10 points | 0/1 |
Tier 3 · requires 10 points | 0/5 |
Tier 4 · requires 15 points | 0/2 |
Tier 4 · requires 15 points | 0/5 |
Tier 4 · requires 15 points | 0/1 |
Tier 5 · requires 20 points | 0/2 |
Tier 5 · requires 20 points Requires: Bestial Swiftness | 0/1 |
Tier 5 · requires 20 points | 0/2 |
Tier 6 · requires 25 points Requires: Ferocity | 0/5 |
Tier 7 · requires 30 points Requires: Intimidation | 0/1 |
Marksmanship0 pts
Tier 1 · requires 0 points | 0/3 |
Tier 1 · requires 0 points | 0/5 |
Tier 1 · requires 0 points | 0/5 |
Tier 2 · requires 5 points | 0/3 |
Tier 2 · requires 5 points | 0/5 |
Tier 2 · requires 5 points | 0/5 |
Tier 3 · requires 10 points | 0/2 |
Tier 3 · requires 10 points | 0/5 |
Tier 3 · requires 10 points | 0/1 |
Tier 4 · requires 15 points | 0/1 |
Tier 4 · requires 15 points Requires: Careful Aim | 0/5 |
Tier 5 · requires 20 points Requires: Rapid Killing | 0/2 |
Tier 5 · requires 20 points | 0/3 |
Tier 5 · requires 20 points | 0/1 |
Tier 6 · requires 25 points | 0/5 |
Tier 7 · requires 30 points Requires: Trueshot Aura | 0/1 |
Survival0 pts
Tier 1 · requires 0 points | 0/5 |
Tier 1 · requires 0 points | 0/5 |
Tier 2 · requires 5 points | 0/5 |
Tier 2 · requires 5 points | 0/2 |
Tier 2 · requires 5 points | 0/5 |
Tier 2 · requires 5 points | 0/3 |
Tier 3 · requires 10 points | 0/2 |
Tier 3 · requires 10 points | 0/3 |
Tier 3 · requires 10 points | 0/1 |
Tier 4 · requires 15 points | 0/2 |
Tier 4 · requires 15 points | 0/5 |
Tier 4 · requires 15 points Requires: Deterrence | 0/1 |
Tier 5 · requires 20 points | 0/2 |
Tier 5 · requires 20 points | 0/2 |
Tier 5 · requires 20 points | 0/2 |
Tier 5 · requires 20 points | 0/1 |
Tier 6 · requires 25 points | 0/5 |
Tier 7 · requires 30 points Requires: Expose Prey | 0/1 |
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Planning Hunter talents
Compare Beast Mastery, Marksmanship, Survival before spending points. Open a talent to read every rank, then check its required points in that tree and any named prerequisites. A talent's position alone does not show all of its requirements.
Set the level you are planning for before allocating points. This simulator uses a level 10–60 planning budget, with up to 51 points at level 60. It rejects allocations that break prerequisites; remove dependent talents first when revising a build.
Compare the skill effects you actually use, including resource costs and cooldowns, with the talent descriptions. A valid allocation is not a tested best build. Beta values, level scaling and effects dependent on character attributes can change the result in game.
Save alternative allocations to compare them, or copy a share link to reopen a build on another device. Saved builds stay in this browser; the share link carries the allocation and level.
Hunter guide · Hunter abilities · Data sources and limitations