Professions

Pick two primary professions from the client's twelve and see where their materials come from, who supplies whom, and every recipe. Secondary professions do not take a slot.

My profession plan

Choose a second profession to see how the two supply each other.

A character learns at most two primary professions; Cooking, First Aid and Fishing are secondary and do not take a slot.

Engineering

TypePrimary · crafting
Recipe263 recipes, 76 new
SuppliesBlacksmithing 25 recipes (5%), Enchanting 2 recipes (1%)

Material sources

Material classSource professionRecipes
PartsMade by this profession203 (77%)
Metal & StoneMining113 (43%)
LeatherSkinning79 (30%)
Other—66 (25%)
Cloth—52 (20%)
Elemental—26 (10%)
Parts—25 (10%)
Metal & StoneAlchemy10 (4%)
Consumable · DeviceMade by this profession8 (3%)
Armor · ClothMade by this profession8 (3%)

Classes are the client’s item classes; the source is the profession that gathers that class or crafts the item. Drops, vendor goods and disenchanted materials are not distinguished by the client and have no source.

Recipes

Skill shows where a recipe turns yellow and grey; it stops skilling up once grey. Some new items have no name yet and show their recipe name or id. Profession links beside reagents show crafting recipes. Search by Chinese or English names, or an exact ID. Classic names match the same item ID. Recipe-name fallbacks are not confirmed product names.

263 recipes
RecipeSkillReagents
Reagent BotNew
Creates: Reagent Bot ×1
yellow at 20
grey at 25
Handful of Copper Bolts (Engineering) ×1, Copper Tube (Engineering) ×1
Rough Blasting Powder
Creates: Rough Blasting Powder ×1
yellow at 20
grey at 40
Rough Stone ×1
SAF-T DynamiteNew
Creates: SAF-T Dynamite ×1
yellow at 25
grey at 35
Rough Blasting Powder (Engineering) ×2, Linen Cloth ×1
SAF-T TabsNew
Creates: SAF-T Tabs ×1
yellow at 25
grey at 30
Linen Cloak (Tailoring) ×1, Cerulean Dye (Alchemy) ×1
Crafted Light Shot
Creates: Crafted Light Shot ×200
yellow at 30
grey at 60
Rough Blasting Powder (Engineering) ×1, Copper Bar (Mining) ×1
Rough Dynamite
Creates: Rough Dynamite ×2
yellow at 30
grey at 60
Rough Blasting Powder (Engineering) ×1, Linen Cloth ×1
Handful of Copper Bolts
Creates: Handful of Copper Bolts ×1
yellow at 45
grey at 60
Copper Bar (Mining) ×1
SAF-T Copper BombNew
Creates: SAF-T Copper Bomb ×1
yellow at 55
grey at 65
Copper Bar (Mining) ×1, Handful of Copper Bolts (Engineering) ×1, Rough Blasting Powder (Engineering) ×2, Linen Cloak (Tailoring) ×1, SAF-T Tabs (Engineering) ×2
Rough Copper Bomb
Creates: Rough Copper Bomb ×2
yellow at 60
grey at 90
Copper Bar (Mining) ×1, Handful of Copper Bolts (Engineering) ×1, Rough Blasting Powder (Engineering) ×2, Linen Cloth ×1
Harvester Override SignalcasterNew
Creates: Harvester Override Signalcaster ×1
yellow at 65
grey at 80
Golem Isospring ×4, Copper Modulator (Engineering) ×2, Crude Scope (Engineering) ×1
Arclight Spanner
Creates: Arclight Spanner ×1
yellow at 70
grey at 90
Copper Bar (Mining) ×6
Copper Tube
Creates: Copper Tube ×1
yellow at 80
grey at 110
Copper Bar (Mining) ×2, Weak Flux ×1
Rough Boomstick
Creates: Rough Boomstick ×1
yellow at 80
grey at 110
Copper Tube (Engineering) ×1, Handful of Copper Bolts (Engineering) ×1, Wooden Stock ×1
Coarse Blasting Powder
Creates: Coarse Blasting Powder ×1
yellow at 85
grey at 95
Coarse Stone ×1
Crafted Heavy Shot
Creates: Crafted Heavy Shot ×200
yellow at 85
grey at 95
Coarse Blasting Powder (Engineering) ×1, Copper Bar (Mining) ×1
Coarse Dynamite
Creates: Coarse Dynamite ×2
yellow at 90
grey at 105
Coarse Blasting Powder (Engineering) ×3, Linen Cloth ×1
Crude Scope
Creates: Crude Scope ×1
yellow at 90
grey at 120
Copper Tube (Engineering) ×1, Malachite ×1, Handful of Copper Bolts (Engineering) ×1
Satchel of Copper BombsNew
Creates: Satchel of Copper Bombs ×1
yellow at 90
grey at 95
Rough Copper Bomb (Engineering) ×20, Light Leather (Leatherworking) ×6, Handful of Copper Bolts (Engineering) ×4
Copper Modulator
Creates: Copper Modulator ×1
yellow at 95
grey at 125
Handful of Copper Bolts (Engineering) ×2, Copper Bar (Mining) ×1, Linen Cloth ×2
EZ-Thro WrapNew
Creates: EZ-Thro Wrap ×1
yellow at 100
grey at 105
Wool Cloth ×1, Sulfuric Acid (Alchemy) ×1
Bronze Tube
Creates: Bronze Tube ×1
yellow at 105
grey at 155
Bronze Bar (Mining) ×2, Weak Flux ×1
Large Copper Bomb
Creates: Large Copper Bomb ×3
yellow at 105
grey at 155
Copper Bar (Mining) ×3, Coarse Blasting Powder (Engineering) ×4, Silver Contact (Engineering) ×1
Mechanical Squirrel
Creates: Mechanical Squirrel Box ×1
yellow at 105
grey at 135
Copper Modulator (Engineering) ×1, Handful of Copper Bolts (Engineering) ×1, Copper Bar (Mining) ×1, Malachite ×2
Silver Contact
Creates: Silver Contact ×5
yellow at 110
grey at 140
Silver Bar (Mining) ×1
EZ-Thro Dynamite
Creates: Ez-Thro Dynamite ×2
yellow at 115
grey at 130
Coarse Blasting Powder (Engineering) ×3, Linen Cloth ×1, EZ-Thro Wrap (Engineering) ×1
Practice Lock
Creates: Practice Lock ×1
yellow at 115
grey at 130
Bronze Bar (Mining) ×1, Handful of Copper Bolts (Engineering) ×2, Weak Flux ×1
Target Dummy
Creates: Target Dummy ×1
yellow at 115
grey at 145
Copper Modulator (Engineering) ×1, Handful of Copper Bolts (Engineering) ×2, Bronze Bar (Mining) ×1, Wool Cloth ×1
Small Bronze Bomb
Creates: Small Bronze Bomb ×2
yellow at 120
grey at 170
Coarse Blasting Powder (Engineering) ×4, Bronze Bar (Mining) ×2, Silver Contact (Engineering) ×1, Wool Cloth ×1
9-60 Battery PackNew
Creates: 9-60 Battery Pack [Recipe-name fallback] ×1
yellow at 125
grey at 145
Cerulean Dye (Alchemy) ×1, Pyrite ×1, Iron Bar (Mining) ×1
Crafted Solid Shot
Creates: Crafted Solid Shot ×200
yellow at 125
grey at 145
Heavy Blasting Powder (Engineering) ×1, Bronze Bar (Mining) ×1
Flame Deflector
Creates: Flame Deflector ×1
yellow at 125
grey at 175
Whirring Bronze Gizmo (Engineering) ×1, Small Flame Sac ×1
Heavy Blasting Powder
Creates: Heavy Blasting Powder ×1
yellow at 125
grey at 145
Heavy Stone ×1
Heavy Dynamite
Creates: Heavy Dynamite ×3
yellow at 125
grey at 145
Heavy Blasting Powder (Engineering) ×2, Wool Cloth ×1
Small Blue Rocket
Creates: Small Blue Rocket ×5
yellow at 125
grey at 150
Coarse Blasting Powder (Engineering) ×1, Medium Leather (Leatherworking) ×1
Small Green Rocket
Creates: Small Green Rocket ×5
yellow at 125
grey at 150
Coarse Blasting Powder (Engineering) ×1, Medium Leather (Leatherworking) ×1
Small Purple RocketNew
Creates: Small Purple Rocket ×5
yellow at 125
grey at 150
Coarse Blasting Powder (Engineering) ×1, Medium Leather (Leatherworking) ×1
Small Red Rocket
Creates: Small Red Rocket ×5
yellow at 125
grey at 150
Coarse Blasting Powder (Engineering) ×1, Medium Leather (Leatherworking) ×1
Small White RocketNew
Creates: Small White Rocket ×5
yellow at 125
grey at 150
Coarse Blasting Powder (Engineering) ×1, Medium Leather (Leatherworking) ×1
Small Yellow RocketNew
Creates: Small Yellow Rocket ×5
yellow at 125
grey at 150
Coarse Blasting Powder (Engineering) ×1, Medium Leather (Leatherworking) ×1
Whirring Bronze Gizmo
Creates: Whirring Bronze Gizmo ×1
yellow at 125
grey at 175
Bronze Bar (Mining) ×2, Wool Cloth ×1
Deadly Blunderbuss
Creates: Deadly Blunderbuss ×1
yellow at 130
grey at 155
Copper Tube (Engineering) ×2, Handful of Copper Bolts (Engineering) ×4, Wooden Stock ×1, Medium Leather (Leatherworking) ×2
EZ-Thro Copper Bomb XLNew
Creates: EZ-Thro Copper Bomb XL ×1
yellow at 130
grey at 180
Copper Bar (Mining) ×3, Coarse Blasting Powder (Engineering) ×4, Silver Contact (Engineering) ×1, EZ-Thro Wrap (Engineering) ×1
Flying Tiger Goggles
Creates: Flying Tiger Goggles ×1
yellow at 130
grey at 160
Light Leather (Leatherworking) ×6, Tigerseye ×2
SandpaperNew
Creates: Sandpaper ×1
yellow at 130
grey at 155
Bauxite ×2, Bolt of Linen Cloth (Tailoring) ×1
Small Seaforium Charge
Creates: Small Seaforium Charge ×1
yellow at 130
grey at 160
Coarse Blasting Powder (Engineering) ×2, Copper Modulator (Engineering) ×1, Light Leather (Leatherworking) ×1, Refreshing Spring Water ×1
Standard Scope
Creates: Standard Scope ×1
yellow at 135
grey at 160
Bronze Tube (Engineering) ×1, Moss Agate ×1
Big Bronze Bomb
Creates: Big Bronze Bomb ×3
yellow at 140
grey at 190
Heavy Blasting Powder (Engineering) ×2, Bronze Bar (Mining) ×3, Silver Contact (Engineering) ×1
Repair BotNew
Creates: Repair Bot ×1
yellow at 140
grey at 145
Whirring Bronze Gizmo (Engineering) ×2, Bronze Tube (Engineering) ×1, Heavy Leather (Leatherworking) ×1
Bronze Framework
Creates: Bronze Framework ×1
yellow at 145
grey at 195
Bronze Bar (Mining) ×2, Medium Leather (Leatherworking) ×1, Wool Cloth ×1
Lovingly Crafted Boomstick
Creates: Lovingly Crafted Boomstick ×1
yellow at 145
grey at 170
Bronze Tube (Engineering) ×2, Handful of Copper Bolts (Engineering) ×2, Heavy Stock ×1, Moss Agate ×3
No Slip SAF-T PaddingNew
Creates: No Slip SAF-T Padding ×1
yellow at 145
grey at 150
Heavy Leather (Leatherworking) ×1, Magenta Dye (Alchemy) ×1
SAF-T Bronze BombNew
Creates: SAF-T Bronze Bomb ×1
yellow at 145
grey at 195
Coarse Blasting Powder (Engineering) ×4, Bronze Bar (Mining) ×2, Silver Contact (Engineering) ×1, Wool Cloth ×1, No Slip SAF-T Padding (Engineering) ×1
Shadow Goggles
Creates: Shadow Goggles ×1
yellow at 145
grey at 170
Medium Leather (Leatherworking) ×4, Shadowgem ×2
Aquadynamic Fish Attractor
Creates: Aquadynamic Fish Attractor ×3
yellow at 150
grey at 170
Bronze Bar (Mining) ×2, Nightcrawlers ×1, Coarse Blasting Powder (Engineering) ×1
Blue Firework
Creates: Blue Firework ×3
yellow at 150
grey at 175
Heavy Blasting Powder (Engineering) ×1, Heavy Leather (Leatherworking) ×1
Gnomish Universal Remote
Creates: Gnomish Universal Remote ×1
yellow at 150
grey at 175
Bronze Bar (Mining) ×6, Whirring Bronze Gizmo (Engineering) ×1, Flask of Oil ×2, Tigerseye ×1, Malachite ×1
Gold Power Core
Creates: Gold Power Core ×3
yellow at 150
grey at 190
Gold Bar (Alchemy / Mining) ×1
Green Firework
Creates: Green Firework ×3
yellow at 150
grey at 175
Heavy Blasting Powder (Engineering) ×1, Heavy Leather (Leatherworking) ×1
Hoof-Shaped Foot PedalNew
Creates: Hoof-Shaped Foot Pedal ×1
yellow at 150
grey at 160
Iron Strut (Engineering) ×3, Bronze Framework (Engineering) ×2, Gyrochronatom (Engineering) ×1, Gold Power Core (Engineering) ×1, Heavy Leather (Leatherworking) ×4
Red Firework
Creates: Red Firework ×3
yellow at 150
grey at 175
Heavy Blasting Powder (Engineering) ×1, Heavy Leather (Leatherworking) ×1

Planning Engineering materials

Enter the number of crafts, not the desired output quantity: one craft may produce several items. Totals do not subtract your inventory or expand intermediate materials into their reagents. Supply percentages count recipes using a source, not quantities or profit, and may overlap.

Camping and profession changes · My Journey · Data sources and limitations